Staredit Network > Forums > SC1 Map Showcase > Topic: Real Life v2
Real Life v2
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Nov 9 2008, 11:06 pm
By: TriKZzZy  

Nov 9 2008, 11:06 pm TriKZzZy Post #1



Real Life v2

To enter a vehicle stand by it and then move the civ to enter.
to exit move the civ to exit you'll see it.

once you grabbed a c4 just move the lower civ to the left and run bitch.

grenades
and weapons

have fun, enjoy :stfu:



None.

Nov 9 2008, 11:28 pm Alpr Post #2



Why is everything v2?



None.

Nov 9 2008, 11:55 pm Kaias Post #3



Because v1 is automatically outdated.



None.

Nov 11 2008, 12:52 am TriKZzZy Post #4



lol



None.

Nov 11 2008, 1:04 am stickynote Post #5



Please edit your first post and add a lot more information.



None.

Nov 11 2008, 1:16 am l)ark_ssj9kevin Post #6

Just here for the activity... well not really

It crashed at the start of map.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Nov 11 2008, 1:31 am Fisty Post #7



Quote from l)ark_ssj9kevin
It crashed at the start of map.
YOU LOST THE GAME



None.

Nov 11 2008, 4:26 am Alpr Post #8



Quote from TriKZzZy
lol
lol



None.

Nov 11 2008, 5:10 am Moose Post #9

Armor: 90.50%

This map crashed me as well. It has been removed.
In addition, your topic is poorly made as per the standards set forth in this forum.
As was your previous topic.

For these reasons, you are hereby suspended from the forums for 48 hours.




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[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
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